Poster detailing the time, place, and location of the program.For my practicum project as a Master’s Student at the Graduate School of Library and Information Science at the University of Illinois at Urbana-Champaign, I created an hour long program that explored the real world science behind 5 superhero powers: heat vision, flight, bending water, magnetism, and plasma balls.  All experiments except for the plasma ball used household items so that the children could reproduce the experiments at home.  The experiments took half an hour and then they created their own superhero bookmarks using pre-cut cardstock in the shape of lightning bolts and stars.    There were stamps and markers available as well to personalize the bookmarks.  The last fifteen minutes of the program were dedicated to showing the kids the superhero books the library had and letting them try the experiments themselves with adult supervision.  I was lucky enough to have a librarian and a fellow library student volunteer to help me with this part of the program.  About ten children, ages ranging between 7-11, attended the program and each got to try at least two different experiments with adult supervision.  The children were very responsive to learning the science and asked many questions.  You could tell that they were working through and processing the science from their questions.


5 Comments Add your own

  • 1. ysflls  |  August 8, 2011 at 12:24 pm

    What a great idea. My only suggestion would be to have images of some of the supplies and of the book covers featuring these characters. This would be a great library program. Well done.

  • 2. Susan Anderson-Newham  |  August 8, 2011 at 4:00 pm

    Fun idea! I love when we mix science with fantasy!

    • 3. Susan McKinlay  |  August 9, 2011 at 7:33 pm

      This is really a great program that pulls literature into the science venue, reminds me of a project with a second grade teacher on Newton’s laws of momentum, acceleration, plus action and reaction – kids experiments with zoomers (things that twist), rolling objects (like hot wheels down an incline) and balancing a pencil on your fingers or string made tight. I brought in books that highlighted art, dance, biography, poems, crafts, fiction and sports to enforce the science concepts. Gee, if you add balloons, it could really go toward Steampunk for show and tell games.

  • 4. MissHayleyMac  |  August 9, 2011 at 5:45 pm

    Awesome! I’m always interested in library programs that relate to science.

  • 5. Kirsten Wood  |  November 15, 2014 at 7:32 pm

    Thank you for sharing, this is a well organized and well thought out program.


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